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Weapons
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ShellShock Live Wiki
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XP
XP, or experience points, are gained by dealing damage to tanks, performing trickshots, killing tanks or by dealing the most damage in a lobby. The total amount of XP a player has accumulated determines their level in the game. Below is a table which shows how much XP is needed to reach each... -
Health Aura
Unlocked by default -
Modes
Good Ol' Deathmatch: Eliminate all of the enemy tanks to win, this is the default mode of the game with an XP multiplier of 1.3. Go For High Score: Deal the most amount of damage to enemy tanks to win. Damaging yourself will result in loss of points equal to damage caused, xp is reduced in this... -
Items
Items allow players a little extra help when they need it. Initially obtainable from crates that spawn during a match, items can now be bought using 25-100 gears () in the shop after the v1.0 update, along with adding 2 new items that can be used infinitely. Instead of firing your weapon, use... -
Clover
Unlocked after reaching Level 66 Feeling Lucky? The clover type has no influence on whether you will hit a critical hit or not. Only thing distance based is damage, the chance for the clover to explode stays the same. Hitting the ground instead of a tank will decrease chances of explosion... -
Imploder
Unlocked after reaching Level 100 Implode on your enemies and take them to the grave with you This weapon cannot kill the user with the self-damage it causes. No matter how much self-damage you get from it, you will always stay alive with at least 1 hp (meaning you get 0 self-damage if you're... -
Dogtags
Dogtags are small, banner-like unlocks that show up on the player information panel atop the screen in the menus, in the player list in lobbies, and during match end screens. In total there are 131 unique Dogtags, each of which having a set rarity which is indicated by a unique shape. The rarity... -
Confuser
Unlocked after obtaining the 2 star badge. Sorry, who are we attacking again? Like the Radar tree, weapon damage increases quadratically when players are stacked. Its damage formula on stacked players is the same as the one for the Radar tree: d = bt2, where d is total damage, b is base damage... -
Wanderer
Unlocked after finishing the "Daily Dominator" Challenge -
Challenges
The following is a list of challenges for the game ShellShock Live. There are currently 66 challenges, with 63 of them having a corresponding Steam achievement. When viewing your challenges tab, each Locked challenge icon is darkened. Once Unlocked, Light shines through the icon, indicating it... -
CensorBar
Weapon buyable in the shop for 800 Gears What is going on back there? Don't tell me that... oh my! -
Early Bird
Unlocked after reaching Level 96 A weapon for all you morning fighters Early Bird hits at a distance of approximately the length of a full power bar when fired at 100 power, and Early Worm will hit at approximately 1.5 times the length of a full power bar. -
Shank
Unlocked after reaching Level 21 And they said to never bring a knife to a gun fight... With all variants of the weapon there is a slight delay before the firing of the weapon. It is possible for an opponent to dodge this attack by raising/dropping terrain underneath themselves. This weapon... -
Hidden Blade
Unlocked after finishing the "Follow The Creed" Challenge You did it. You assassinated 250 tanks, and you are worthy of wielding this weapon. Don't let it get to your head. The hitbox for the hidden blade series is deceptively large, and is able to hit enemies a decent distance away. -
Battering Ram
Unlocked after reaching Level 61 Battering Ram is a Direct Impact weapon that, when fired, follows the set power and angle until it reaches the apex of the shot, at which point it's "gravity" is multiplied by a factor of about 4.9. When aiming this weapon, add extra power to your shot, or aim at... -
BFG-1000
Unlocked after reaching Level 76 Introducing the Biggest Gun in the playground. This weapon, specifically BFG-9000 is a possible reference to an extremely powerful weapon in the Doom series with the same name. This weapon is doubly affected by wind. -
Permaroller
Weapon buyable in the shop for 450 Gears Time it right to hit hard. If you go to the Firing Range and click on the editor in the top left, you can see little squares that divide the map. Both Permaroller and Heavy Permaroller move at the same speed, which is about 2.33 small squares per second. -
Nuke
Unlocked after reaching Level 80 You will be glad you spent all those hours grinding to get this weapon, the astonishing awe factor you get suffices, let alone the great power and force it carries with it and if you crit you get a 200 damage which is insane. The clouds created from the explosion... -
Molehill
Unlocked after reaching level 14 Your enemies won't expect an attack from below This weapon penetrates shields. -
Recruiter
Unlocked after reaching Level 97 Call in reinforcements to the battlefield -
Spaz
Unlocked after reaching Level 37 For those who like to be random all the time, this is the perfect weapon. Like most weapons, Spaz follows a normal arc when shot. However, its arc is hidden and is not traced. Spaz will move about semi-randomly, however it will ultimately follow the path of this... -
CropDuster
Weapon buyable in the shop for 350 Gears -
Gears
Gears are the currency with which you buy everything that is sold in the Gear Shop. They can NOT be acquired with real money in any way, they are the games functioning in-game currency like gold, coins etc. found in other games. They cannot be directly traded, but you can choose to wager up to 3...